At the moment this is a merge of and the Sub-Projects list of the Gea Home Page:
Overview of existing technologies ()
Summarize the features and architecture for each of the following relevant or similar tools for programming graphics:
- Quartz Composer
- Fluxus and Impromptu.
- Apple's Open GL Shader Builder
Write a summary description of the graphics pipeline under MacOS or related OS.
Write a summary of the concepts of Shader, Vertex, Fragment and GLSlang.